Files 1-2 - The Midden Expanded (Lite Version) Patch. privacy statement. It's the Winterhold changes that lead up to the jarl's house. Ok, so I'm working on this for weeks now and finally figured it out: What load order did you put to get the jarl's house in Falkreath to stop having missing segments? A few minor adjustments in used assets. Allmattered 8 years ago #1 what's so great about them that they're always at the top? File 3 - Harvestable Mammoth Skulls Patch. Fixed floating/missing lanterns in Dragon Bridge and Danstar. Use this if if have both Arthmoor's Dragon Bridge and Rodryk's Dragon Bridge installed. This file only requires JK's Skyrim.The Jedi Trees (or a similar mod that change tree's models) change the model for the Tree JK's add to winterhold. VORTEX The powerful open-source mod manager from Nexus Mods. Fixed Jk's store door.Not compatible with Arthmoor's Dragon Bridge PatchCheck mod's description for Load Order. Install hundreds of mods with the click of a button. - If used with JK's Skyrim, TGC Outlaw Refuges patch must be loaded after corresponding one for JK's Skyrim . thank you, again! Roofs at the docks are now snowy. Community Forum Software by IP.BoardLicensed to: Nexus Mods. Wow, this must have been a lot of work. File 3 - Legacy of the Dragonborn Patch (Beta). Either that or should I just use one or the other? All rights reserved. Also requires the Helgen Reborn patch below. I solved that exact same missing terrain issue in falkreath by loading everything after landscape fixes for grass mods and/or skyrim landscape and water fixes! If using Inncredible's 3DNPC patch, load COTN Morthal's 3DNPC patch below it. But it's one to keep track of for sure, hopefully they can resolve any issues. Overhauls the minor hold capitals, Dragon Bridge and Rorikstead. this is a busted mod has a lot of problem and it says if you follow the load order it should work great. Rorikstead: High collision has been removed from the walls. If you place it after eFPS, DynDOLOD will bake floating ghost buildings into your world. Edited by Gardden, 21 June 2020 - 11:38 pm. Made some changes to the inner walls. Extra crops and farm animals have been added. Xenons City patch (The Great Cities of Skyrim and JKs skyrim compatibility patch). . Winterhold has been completely revamped. 1,427,908 Total DLs 7,681,564 Total views 6,583,294 Version 1.7 Download: Manual 14 items Last updated 11 December 2021 7:48AM Original upload 28 March 2018 10:58PM Created by Jkrojmal and Teabag86 Uploaded by jkrojmal Virus scan Safe to use Tags for this mod Compilation Performance Optimization Lore-Friendly Replacer Fair and balanced English Removed the east gate because it didn't look right. This is just an merged version of the patches from the CotN Patch collection with changes to appropriate Winterhold cells from the TGCW v4 patch Collection.All credits to the amazing people that maintain those patch pages. We read every piece of feedback, and take your input very seriously. Only for the Stretched Snow Begone - The Great Cities Patch. hope one day there is a big fomod for all the suitable patches for this. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. I have Triple checked my load order and am running on the latest Anniversary Edition patch. Fixed the position of a bench in Winterhold and added a fence for a lonely lean marker in Dawnstar.You still need the COTN patches from COTN Dawnstar Patch Collection, COTN Morthal Patch Collection and COTN Winterhold Patch Collection by Janquel. A whole hell to install but it was worth it. EVERYTHING works perfectly fine as it should, I've gone to every city affected, every little nook and cranny is as it should. File 1 - The Great Cities of JK's North - Full - (Base), Main File 1 is a patch for JK's Skyrim, The Great Cities and ALL Cities of the North filesRemoved objects in Dawnstar for better performance. Ive been trying for 4 days now to fix my last issue in Winterhold. Files 1-2 - Finding Helge and Laelette Patch. I haven't checked Great Village of Old Hrodan, Great Village of Mixwater Mill, or Great Town of Shor's Stone yet (though you said the latter 2 should be working), but is there any chance for a Great Town of Karthwasten patch? :)Im really looking forward to using COTN/JK/GC together but Id like to ask one thing, if I may. Less asset mixing. Is this patch just for JK's Skyrim villages or it can be used with JK's complete version. This patch makes Jk's tree use the vanilla model. Fixes some objects in FalkreathCheck description for load order, File 1 - The Great Cities of JK's North - Full - (Update), File 1 - The Midden Expanded (Full Version) Patch. Log in to view your list of favourite games. The Great Cities of JK - Notice Board Patch: The Great Cities of JK's North - Patch: The Great Cities SSE Edition - No snow under the Roof SE: You need either the AiO master - Don't mix with the single master's! The Great Cities of JK's North - eFPS and Rodryk's Dragon Bridge Consistency Patch, Requires "Rodryk's Dragon Bridge - The Great City of JK's Skyrim Patch" from Mo's Ongoing Patches: https://www.nexusmods.com/skyrimspecialedition/mods/82097, The Great Cities of JK's North v5 - AI Overhaul Patch, This is just an merged version of the patches from the patch collections with a few tweaks.All credits to the amazing people that maintain those patch pages.Requires 'AI Overhaul - JK's Skyrim Patch', The Great Cities of JK's North v5 - Arthmoor's Rorikstead Patch, The Great Cities of JK's North v5 - At Your Own Pace Thieves Guild Patch, The Great Cities of JK's North v5 - BUVARP Custom Doors Patch. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Edited by detpak, 18 March 2020 - 04:28 am. Objects and Landscape fixes in Winterhold, Tweaks nevamesh around Dawnstar's Blackmsith. All combo patches are available for it as the previous, along with a combo patch for JK's Skyrim. For Winterhold it's important to not use COTN Winterhold patches and put TGCoW after COTN Winterhold and use TGCoW patches. The Great Cities of JK's North v5 - Falkreath Unique Doors Patch, The Great Cities of JK's North v5 - Finding Helgi and Laelette Patch, 5.0.2 - This should fix the problem with missing doors.This also fixes a few bugs I found with the original Finding Helgi mod, The Great Cities of JK's North v5 - Helgen Reborn Falkreath Unique Doors Patch. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Copyright 2023 Robin Scott. All vanilla buildings have been replaced with new ones. Sign in You signed in with another tab or window. Does anyone else use this with Vortex? For 'JK's version' of 'Havertable Mammoth Skulls'. Having issues with occlusion planes in Winterhold. I just made a small fix. Is there any possible fix for this? Copyright 2023 Robin Scott. Gardden 3 yr. ago Ha, I'm glad you asked. By any chance would you know which preset to chose in the fomod of Rob's Bug Fixes - COTN Morthal? Reddit, Inc. 2023. Either which you choose, they both only cover the main Great Cities overhaul. I am new at this so not really sure what I am talking about lol, so please be kind! However, in addition to this, the enterprising Gardden has an all-in-one patch for both COTN mods, JKs AIO, and The Great Cities all in one at the above link . Rebuilt navmeshes to be in pair with the newer version of the main file. Any help is appreciated! Why would I put the TGCoJN eFPS patch before the TGCoJN patch plugin? The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Cities of the North - Falkreath Patch Collection - Nexus Mods All rights reserved. I'm using lateral and LOOT says that JK's Skyrim is incompatible with this patch. This author has not provided any additional notes regarding file permissions, Jkrojmal and Teabag86 for JK's Skyrimsoldierofwar for The Great CitiesJPSteel2 for Cities of the North series, This mod is not opted-in to receive Donation Points. Big thanks to Janquel for kindly allowing me to use his Helgen Reborn patch as a base for mine! The powerful open-source mod manager from Nexus Mods. In issues is fine for any discussions on changes. Several functions may not work. Can you perhaps share your load order if everything works perfectly? Man, I just spent like all night trying to fix this but a majority of the interiors around the affected cities are all messed up and I don't even know whats causing it. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A collection of compatibility patches for The Great City of Winterhold V4, This author has not provided any additional notes regarding file permissions, Thanks to Instant Kor for the lighting meshes, This mod is opted-in to receive Donation Points. Have a question about this project? Forwarded one persistent reference from Denizens of Morthal.Check description for Load Order. Winterhold: Replaced textures of most of the non-windhelm assets with a windhelm stone wall texture to better blend the different assets together. I am having some incompatibilities in Morthal. Page 36 of 161 - The Great Cities of JKs Skyrim - Patch - posted in File topics: Hi Gardden, hope the job is going well! You have to be logged in to download files. The Great Cities of JK's North - Patch Endorsements 2,011 Unique DLs 45,942 Total DLs 164,249 Total views 388,123 Version 5.3 Download: Manual 12 items Last updated 18 March 2023 3:22PM Original upload 17 March 2020 3:50PM Created by Gardden Uploaded by Gardden Virus scan Safe to use Tags for this mod Tag this mod Description Files 29 Images 36 Some interiors in the cities having vanilla lighting instead of lux lighting. The Great Cities of JK - Notice Board Patch - Nexus Mods The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Gardden will this patch work on soldierofwars' great cities if I want to use his individual versions? Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Carriage and Ferry Travel Overhaul - Fixes and Winterhold, The Great Cities - Minor Cities and Towns, Here There Be Monsters: The Call of Cthulhu, Morrowloot Miscellania - Item Distribution, The Great Cities SSE Edition - No snow under the Roof SE, Radiance - Radiant Quests Enchancements - Locations, Cities of the North - Winterhold Patch Collection, Wird nicht bentigt, aber bitte gebt ein Endorsement, The Great City of Winterhold Patch Collection, - [FOMOD] - fixed some typos causing installation of wrong plugins, - [New patch] Citizens of Tamriel (ezPG version), - [New patch] The Great Cities - Lux Orbis, - [JKs Skyrim] - restored some elements near the college bridge, removed one previously missed record, - [Outlaws Refuges] - one more fix of the well model, - [FOMOD] - one more fix to More Tavern Idle Markers selection group, added some descriptions, - [FOMOD] - fix for More Idle Markers group, - [New patch] Realistic Room Rental - More Idle Markers, - [New patch] WiZkiD Signs - Birna's Oddments Addon, - [New patch] Convenient Carriages - TGC Winterhold v4 patch replacer, - [More Idle Markers] - fixed for regular More Idle Markers version, - [Outlaws Refuges] - fixed borked textures on the well model, - [New patch] Ultimate College of Winterhold, - [Outlaws Refuges] - added snow to the well, - [Second Great War] - updated to version 1.10 of The Second Great War, - [Missives] - removed unused NPC from the quest list, - [TGCotN - Enhanced Landscapes] - fixed landscape issues on the way to the castle, - [FOMOD] Old version of Ursine armor was still included and pointed to due to mis-renaming of new version, - [FOMOD] Fixed JK's College of Winterhold not auto-selecting, - [FOMOD] Fixed Open Civil War trying to install the wrong patch name, - [New Patch] ELFX (thanks to InstantKor for meshes), - [New Patch] Mihail Handicapped Citizens, - [New Patch] Blowing in the Wind - ELFX Exteriors, - [New Patch] Icebound Crypt (Jokerine's Reddit Dungeon), - [New Patch] TGCotN Winterhold - Expanded Winterhold Ruins, - [New Patch] TGCotN Winterhold - Enhanced Landscapes, - [FOMOD] Fix for Cidhna Mine Expanded patch not installing after selection, - [FOMOD] Fixed CFTO - Covered Carriage duplicate entry and missing CFTO - Lanterns Add-on option, - [TGCotN - ICOW] Fixed filename of updated file, - [New Patch] Medieval Lanterns of Skyrim, - [New Patch] Obscure's College of Winterhold, - [ICOW] Updated to remove giant rock finally, hopefully, - [TGCotN - ICOW] Shifted ICOW scrying feature to match new interior, updated to remove giant rock finally, hopefully, - [TGCotN] Fixed clipping rug in Birna's Oddments, - [AYOP TG] Correction for clipping ledger, - [CACO] Minor position changes for better compatibility, - [Cheesemod] Minor position changes for better compatibility, - [TGCotN - Cheesemod] Minor position changes for better compatibility, - [Inncredible] Several position changes for wider compatibility, - [Ursine Armor Pack] Forwarded position change of one record from the last main plugin update, - [JKs Skyrim] Fix to disable large references which were previously missed, - [The Great Cities] Fix to disable/revert everything in the interiors, - [Tale of Dwemer] Fix to remove worldspace stuff that shouldn't have been included, [TGCotN Winterhold] Reworked guardhouse interior, plugin compacted and ESLified, [TGCotN Winterhold - Art Imports] Updated to reflect cell changes from the main TGCotN patch, [TGCotN Winterhold - GAR] Updated to reflect cell changes from the main TGCotN patch, [TGCotN Winterhold - ICOW] Updated to reflect formIDs changes from the main TGCotN patch, [TGCotN Winterhold - SPO] Updated to reflect cell changes from the main TGCotN patch, [TGCotN Winterhold - Sounds of Skyrim] Updated to reflect cell changes from the main TGCotN patch, [TGCotN Winterhold - Training Dummies XP] Updated to reflect cell changes from the main TGCotN patch, [TGC Winterhold - COW Quest Expansion] - Placement modification for compatibility with 3DNPC patch, [New patch] Carriage and Ferry Travel Overhaul - Fixes and Winterhold, [New patch] Cathedral 3D Mountain Flowers, [New patch] The Great Cities - Minor Cities and Towns, [TGCotN Winterhold] Cleaned masters so the file no longer seeks for CC content.