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3. It seems to relieve your feelings of fear and terror A charm said to have fallen from the robes of the wandering warrior Yggaegetsu. A book containing recipes for beginner class. It's. Book recounting the studies around the creation of life. A vial full of murky liquid. A mix of jRPG and Survival Horror. Prevents you from dying. Fear & Hunger is a horror dungeon crawler game released on 11 December 2018. An elixir that is said to restore you sanity and mind. If you have iron arrows, you can shoot with [SHIFT]. Can be used to clear, Clears rubble, Deals 40-60 damage to all enemies, Various locations, make using black vial and nitroglycerin powder (Alchemillia 3), A vial full of water. Plot: Explains captain's discontent with the torturer, and their origin. The dungeon seems to be having its effects on them. A long and durable rope. Take note of each mannequin's pose and reproduce them on past mahabre. It is possible, however, to have four party members in her fight, as through exploits you can have Nas'hrah with you even if you have a full party and when you lose the girl, he'll take her place in the party slot. Learn the secrets of the leg sweep. Explains what each herb and recipe does. A simple dagger for children to practice sword fighting. Despite looking rather flimsy, they provide decent protection against otherworldly powers. You can toss it, If you had a pipe, you could smoke this. A vial full of murky liquid. It's the first chapter. Cloth can be used to tie up small wounds and stop bleeding. Drink it to dim your senses and fear. When this place is reached, she will begin her ascension, and proceed to fight the player. The soul of the Iron Shakespeare enhances the defence of whoever holds it. A book containing recipes for basic herbs and plants. Four misfortuned adventurers dwell deeper and deeper to the darkness and uncover the secrets this ancient fortress holds inside. The player's party always starts this fight with three party members instead of four if they brought a full party, as the girl is left to ascend to her god form. Affiliation WARNING: Many of the book items found in this table are spoilers for the plot of Fear & Hunger. Mushroom eminates pale light. #1 orange~ [developer] Feb 7, 2019 @ 8:51am Hmm. Date of birth To summarize which are canon and aren't: Ending A, Where the party reaches the Heart of Darkness with The Girl, thus creating the God of Fear and Hunger: Ending A is 100% canon as we know for a fact that the God of Fear and Hunger is born at the end of the 1st game. Used commonly to cure infections by rubbing them with the herb. My first time posting here and I decided to draw my favourite characters from the first game! Helps you. It's covers look very old. Spears and Big swords are the only two-handed weapons, although the characters that can use the Dagger and Skeleton arm cannot use shields. Can be used to melt certain objects. Proceed at your own risk! It's use is questionable. Scrolls are single-use items that grant certain abilities to their user. Raises the critical hit rate of whoever holds it. A fur of a cavewolf. The soul has formed itself inside the body of a little girl. Learn the secrets of marksmanship and archery. If you have a bow, use [SHIFT] to shoot. Plot: A creepy poem about the Crow mauler. A thin booklet full of men and women in questionable poses. Otherwise in perfect condition. +10/50 Attack, 10% Bleeding, Can shoot iron arrows with SHIFT. A cursed ring with thorns that emit steady flow of poison. A diary written by the captain in charge of the dungeons of fear and hunger. The unique talents of the eastern mongol armies. It's. Strips of meat, dried to prevent spoiling. Explains the meaning of the different phobias that human party members can have. A scroll teaching you the secrets of the combustion. Blade is a bit worn out. A plated armor which offers great protection. Use to hide your scent from ghouls and creatures alike. In Fear & Hunger 2: Termina, she is considered an Ascended God and is worshipped by certain cults and has many spells related to her, making this ending canon. skill passed between the northern wildmen. Made from hardened leather. Ending CII: The party reaches the Throne of Ascension with Legarde, watch him become The Yellow King, then leave the Dungeons: Another 100% Canon ending. Characters who lose at least one arm, Kid Demon, and the Girl cannot use shields. If you use the soul stone on regular enemies, the soul stone basically acts as a single skill point used on the hexen table, when you find it. Learn the secrets of the art of war. Made using 1 Egg, 1 Dried meat, 1 Wheat Flour. They are illegible without the full context. CAUTION! The soul of the Butterfly makes it easier to evade incoming attacks with a feather light steps. Explains the meaning of the various status effect icons and teaches the recipe for Cloth Fragment, Explains the meaning of the different phobias that human party members can have. Items that only appear or used in Dungeon Nights mode. Resists bleeding, critical state, burning, limb loss, and infections. Found on the top bookshelf n the first floor main area. The colour of the liquid gives you nausea. Miraculous potion that claims to fully heals all your status ailments. Explains that they can be used as disguises to avoid enemies. An empty scroll waiting for someone to write in it. Old fashioned meatpie. A heavy throwing spear used by the sergal tribes in the northern parts of the western world. The smell is very salty, but it might just be edible Meat of the salmonsnake. The soul of the Cavemother gives its owner increased aggression. The fact that you can craft it yourself works as powerful symbolism. A heavy helmet that not only gives great protection, but also prevents confusion and getting stunned. Highly flammable. Seems to be in pain. Used to hide your scent from furry creatures and beasts alike. Apologies for the mess! Doubles agility, grants first-move priority and an extra turn. They are illegible without the full context. Offers warmth, but is weak against fire. Gives recipes for Blue vial, Mix of red and green, and Mix of red and blue. She asks the character whether they thought that they wouldn't be getting out of the dungeons at some point, finishing up by telling them to lie down and rest, and that something beautiful down here can be used to usher something new in the world, as she lets the player die peacefully and with mercy. The scroll teaches you the secrets on simple transmutation. Gives recipes for Murky vial, White vial, Purple vial, Green vial, and Orange vial. Found on the top bookshelf in the first floor main area. It's squishy and moist in all the wrong ways A dried up bread with some mold already growing on it. Should the player decide to reach for it, the Salmonsnake will suddenly appear out of the water and approach the party, initiating an inescapable battle. It was created with the RPGMaker engine. An otherwordly sword that oozes toxic gasses. A small vial. Silk robes from the far East. Strips of meat, dried to prevent spoiling. A simple Spear used by the primitive tribes living underground. A paper talisman with markings that originate from Eastern Sanctuaries. Can be shown to Old Guardian in the past for additional dialog. A skill that has been, Learn the secrets of the leg sweep. A stylized and specifically hardened farmers hat typically used in the far East. Grinded wheat, used for human consumption. A fine and light one-handed sword with faint blue carvings. Nilvan, seeing The Girl with a protector, requests once again that someone bring her to the Heart of Darkness. Some of the weapons on this list can be cursed. Nilvan, wishing to fulfil her dream of humanity ascending beyond their mortal limits, tasks the player character (should they accept it) to take the girl, her daughter, to the heart of darkness - the Altar of Darkness within the body of the God of the Depths. The insides radiate faint blue light that slowly swirl around. Can be found at the table directly right of the entrance, A book with fine decorated covers. Monks from the east have written this book. Learn the secrets of the art of fencing and fast attacking. Fear & Hunger Steam charts, data, update history. Characters who lose at least one arm, Kid Demon, and the Girl cannot use shields. Fear & Hunger is a horror dungeon crawler set in the dark and hopeless dungeons of fear and hunger. A page torn clearly torn from a book. Raises critical hit rate of whoever holds it. The object is an ancient looking cube with ornaments and decorations twisting around. Which makes sense cause she would have to hurry to get him out of his cell safely. Used to smoke Tobacco (restores 30 Mind), or Opium powder (restores 100 Mind). You need to prepare well for every encounter if you wish to stay alive. Purchased from bug-eyed figurine for 10 silver coins. Starting weapon for Dark Priest/Mercenary, found on Seril's body in Ancient city. Plot: Describes the torturer's experience torturing inmates and with the captain of the dungeons. Plot: Provides information about the older god, Gro-goroth. A mushroom stew that is surely to keep hunger away. Goes without spoiling for a long period of time. Along with Alll-mer, she is the only human who has become an Ascended God. Along the way she finds Enki, who joins them, and the three defeat the New Gods, speak with Nilvan who gives them her Soul (but betray her and ignore her request) and enter the void. Requires 2 hands to use. Grinded wheat, used for human consumption. A book containing recipes for intermediate class alchemy. A freshly cut cavewolf paw. The stone protects against otherwordly powers. I'd played for 5 hours at this point, so my thought at the time was "Of course this happened, this place is the Worst." Prison Guards rape scene doesnt actually occur randomly as far as i'm aware (though i might be wrong and its a very low chance), you need to talk to them and pick the "What is your origin?" Can be filled with Water, Wine, Blood and Black liquid. An ancient key with decorations all around it. The aroma attracts monsters and beasts of all kind. #2 Restores 30 Hunger, causes poison and parasitic worms, Various Locations, first floor kitchen areas, A bottle of old whiskey. Gives recipes for Ghoul outfit and Guard outfit. In this version, the forgotten one is described as being fooled by the older gods. A cursed ring with thorns that emit steady flow of poison. A standard military spear. https://fearandhunger.wiki.gg/index.php?title=Items_List_F%26H1&oldid=25040, Creative Commons Attribution-ShareAlike 4.0 License. Jan 8, 2019 539 Dislike Share Neco The Sergal 142K subscribers Fear and Hunger is a horror-roguelike with some traditional role-playing elements. Found on a skeleton after collapsing the cave by drawing blue sin and going right, crawling through the crevice, then right again in the cave opening, 100% chance of receiving if succeed coin flip at chest in house in Passages of Ma'habre area, Can be found in top-left cell in level 3 Prison, Purchase from Bug-eyed figurine for 50 Silver coins, Vials used in combat (red vial, purple vial, murky vial, explosive vial), Fake potions (potion of full healing, potion of full sanity, potion of life), Fill a glass vial using an old wine barrel, Can be purchased from bug-eyed figurine for 10 silver coins, Can be found in various locations (Terror & Starvation and Hard Mode difficulty only), Obtained as the result of planting small seeds in the cavedweller village, Fill a glass vial in a blood bucket in a torture chamber/cell, Can be found in first floor kitchen areas, Cut off the Demon Child's arm with a bonesaw, Cut off the Demon Child's leg with a bonesaw, Milking the chained Cavemother in the cave, Cut off the dead Salmonsnake using a skinning knife, Can be purchased from Cavedweller merchant for 15 coins, Fill a glass vial at the Salmonsnake pond, Can be obtained by milking chained Cavemother, Can be found at the table directly right of the entrance. Cannot be removed, Adds damage reduction (? Old fashioned meatpie. Slightly improves the accuracy of its wearer. Plot: The guard's diary expresses fear over the dwindling supplies and madness of his captain. It features themes such as gore, violence, drug and substance abuse, self-harm and sexual violence. Plot: The journey of the fellowship to Ma'habre, Plot: The fellowship becoming the new gods. Shows a lot skin and muscle. It smells dull but it seems edible. Where things start to get a little murky is who out of the playable characters actually helped The Girl reach the end of the game. There are roguelike elements to the game as well as a heavy foundation of a j-RPG. 2. Use to hide your scent from furry creatures and beasts alike. A Dry piece of salami. "Fear and Hunger: the Tormentpedia" Wiki is a FANDOM Games Community. An empty scroll waiting for someone to write in it. It could easily withstand your weight. A heavy helmet that not only gives great protection, but also prevents confusion and getting stunned. The style of the crown suggests primitive culture. Rusty scissors that are a little hard to use but can cause massive damage. One the hilt there is some writing: For the sinners.. It's rather minimalistic in design. An iron helmet that protect the entire face, including, +25 Defense, resists blindness and Face rip. +60 Attack, 10% Bleeding, No random encounters. Made from pale skins. Plot: Describes the torturer's experience torturing inmates and with the captain of the dungeons. Slowly working, but potent poison. The hair is harsh, not soft at all and it has a leathery texture. A typical hand axe used for multiple purposes. Available for Windows on Itch.io and Steam For example, using a Wooden buckler (10% reduction) with an Iron cuirass (50% reduction) will cut the damage of a Slashing attack to 90%, then reduce that amount by half to get 45%.

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